During the final year of my BSc in Computer Science I wrote a paper investigating the novel approach of using Fuzzy Networks in esports, specifically in the prediction of CS:GO Professional tournament games.
The report outlines CS:GO and the Competetive Gamemode, the core facets of the professional game and the need for analytics and predictive models within tournaments.
Further to this, Fuzzy concepts are discussed, and a Fuzzy Network is developed with expert assistance, taking into account a variety of variables from within the game.
The model is then compared against other CS:GO analytics tools, such as a Neural Network.